Aug 28, 2006, 07:25 AM // 07:25
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#2
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Lion's Arch Merchant
Join Date: Apr 2006
Location: The Netherlands
Guild: Lightning Strikes Twice
Profession: Mo/
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...euh I would love to look to your build, but I dont see much when I follow the link. Is this only mine problem or is there something wrong with the posting?
EDIT after post of Zui: normally I see the builds, but now it just says loading... and with a 100 mbit connection that shouldnt take long from my side
Last edited by sir lockt; Aug 28, 2006 at 09:27 AM // 09:27..
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Aug 28, 2006, 07:47 AM // 07:47
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#3
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Desert Nomad
Join Date: Mar 2006
Guild: The Benecia Renovatio [RenO]
Profession: Mo/
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Quote:
Originally Posted by sir lockt
...euh I would love to look to your build, but I dont see much when I follow the link. Is this only mine problem or is there something wrong with the posting?
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Everyone I know is having the same problem with GWShack, it's not just you.
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Aug 28, 2006, 11:06 PM // 23:06
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#4
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Forge Runner
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Quote:
Originally Posted by Zui
Everyone I know is having the same problem with GWShack, it's not just you.
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Yea, apparently guildshack just got a major update with some new features.
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Aug 30, 2006, 06:32 AM // 06:32
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#5
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Frost Gate Guardian
Join Date: Mar 2006
Location: Canada
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Seems OK at best..
Im REALLY against builds without warriors...
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Aug 30, 2006, 08:07 AM // 08:07
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#6
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Wilds Pathfinder
Join Date: Mar 2006
Location: London
Guild: Diary of a Madman [SiKK]
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For a build with one HUGE weakness vs 1 spirit in particular, you have nothing to actually kill NR with.
@gwhack: try reloading the page a couple of times, I dunno what happened but it seemed to finally work for me, maybe it was some compatability issues with firefox.
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Aug 30, 2006, 09:47 PM // 21:47
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#7
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Academy Page
Join Date: Aug 2005
Guild: The Sith Caboose [Scab]
Profession: Mo/A
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Seems like a fairly standard sb/ri build. However...
1) Only one copy of deep wound makes it so your build can't split well.
2) Nothing to take care of Nature's Renewal. At the bare minimum I'd have the flagstand ele take orb and strike instead of the wards or water spells.
3) Only one copy of soul barbs means spikes will come very slowly.
4) You have lots of hexes but blight monks can easily take care of that. You have nothing to punish blight monks besides scourge healing (still lets them get the heal off and remove the hex).
5) No defense against ele damage/spikes. If your sig of humility mesmer tries to extend to get the blight monk, eles can put the hurt on him easily.
Overall: It will annoy a lot of warrior-based teams but a simple split seems like enough to handle it.
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Aug 30, 2006, 10:53 PM // 22:53
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#8
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Forge Runner
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Small thing, but minor SR rune on the necro.
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